We use a standard notation to record moves. Each move consists of the piece being played and, optionally, a reference piece indicating where it is placed or moved to.
A piece is identified by its color and type. The color is a lowercase letter (w for white, b for black), followed by an uppercase letter for the piece type. Pieces that exist in multiple copies also have a number suffix.
| Notation | Piece | Copies per color |
|---|---|---|
wQ, bQ | Queen Bee | 1 |
wA1...wA3 | Ant | 3 |
wB1, wB2 | Beetle | 2 |
wG1...wG3 | Grasshopper | 3 |
wS1, wS2 | Spider | 2 |
wL, bL | Ladybug | 1 |
wM, bM | Mosquito | 1 |
wP, bP | Pillbug | 1 |
A move is written as: piece reference, where the reference indicates the target position relative to an adjacent piece on the board.
The hex grid has six directions. A direction symbol is placed before or after the reference piece name to indicate which side the piece is placed on:
| Notation | Position |
|---|---|
piece/ | Upper right of the reference piece |
piece- | Right of the reference piece |
piece\ | Lower right of the reference piece |
/piece | Lower left of the reference piece |
-piece | Left of the reference piece |
\piece | Upper left of the reference piece |
wL).wB1 wQ).pass.A full game history is written as a sequence of moves separated by ;.
wL; bL wL-; wM -wL; bQ bL\; wQ \wL; bA1 bQ-
This reads: white places a Ladybug; black places a Ladybug to the right of white's Ladybug; white places a Mosquito to the left of white's Ladybug; black places a Queen to the lower right of black's Ladybug; white places a Queen to the upper left of white's Ladybug; black places Ant 1 to the right of black's Queen.